← Fantasy

How to Play

A complete guide to WNBA Fantasy — drafting, scoring, lineups, trades, and winning your league.

Overview

WNBA Fantasy is a head-to-head weekly league. Each manager drafts a roster of real WNBA players and earns fantasy points based on their actual statistical performance. Each week you face one opponent — the team that scores more fantasy points wins the matchup.

The regular season runs for a configurable number of weeks (typically 14). After the regular season, the top teams advance to playoffs. The commissioner sets up the league, controls the draft, and can manage scoring settings.

Scores come from real WNBA box scores. Each week, you choose one game per playerto lock in — that game's stats become their score for the week. Skip a bad game, lock a great one.

The Draft

Every league starts with a live draft where each manager picks players in turn. Rosters are built entirely from draft picks — no players are pre-assigned.

Snake vs. Linear

Snake draft: pick order reverses each round. If you pick 1st in round 1 you pick last in round 2, 1st again in round 3, and so on. This is the default and most common format — it evens out positional advantage over time.

Linear draft: the same pick order repeats every round. Pick 1st in round 1, pick 1st in round 2. Gives a significant edge to early picks.

Pick Clock

Each pick has a configurable timer (default 60 seconds). If the clock expires, the system automatically selects the highest-ranked available player for that team (auto-pick). You can see the timer counting down in real time in the draft room.

During the Draft

  • Search and filter players by position or name
  • See your opponents' picks on the board as they happen
  • Sort by projected fantasy points, PPG, or other stats to find value
  • Injured players are flagged with OUT (0 proj. minutes) or GTD badges

Scoring

Fantasy points are calculated from each player's box score for every game they play that week. All games in the WNBA calendar week are included. Default settings below — the commissioner can customize every value before the draft.

CategoryFantasy Pts
Points (PTS)0.5
Rebounds (REB)1.0
Assists (AST)1.0
Steals (STL)2.5
Blocks (BLK)2.5
Turnovers (TOV)−1.0
3-Pointers Made0.5
Double-Double+3
Triple-Double+6
20-Point Game+2
Bonus categories stack. A 22-point, 10-rebound, 10-assist game earns the double-double bonus (+3), triple-double bonus (+6), and the 20-point game bonus (+2) — all on top of the per-stat points. Lock in a monster game and get every bonus it triggers.

Lineup & Bench

Your full roster is all the players you drafted. Each week you can choose which players are in your starting lineup and which are on the bench.

  • Only starters earn fantasy points for that week
  • Bench players score 0 points regardless of how they perform
  • Use the bench to sit players who are injured (OUT/GTD) or have a bad matchup
  • Swap players in and out each week from your Roster page

Injury Flags

Players with a projected minutes of 0 are marked OUT and automatically contribute 0 fantasy points. Players projected for significantly fewer minutes than usual are marked GTD (game-time decision). Bench those players to protect your weekly total.

Lineups are set per-week. A change you make for Week 5 doesn't affect Week 6 — each week starts with all players active by default.

Waiver Wire

Players not on any team's roster are available on the waiver wire. You can pick them up and optionally drop a player from your roster to make room.

  • Browse available players filtered by position (G / F / C) or search by name
  • Click Add to claim a player — optionally drop someone at the same time
  • Claimed players are added to your roster immediately
  • Dropped players go back to the waiver wire and are available to everyone

Use the waiver wire to react to injuries, breakout performances, or favorable schedules. Staying active on waivers is one of the biggest edges in fantasy.

Trades

You can propose trades with any other team in the league during the season. A trade sends players between rosters once both sides agree.

How It Works

  1. Go to any team's roster and click Propose Trade
  2. Select players you're offering and players you want in return
  3. Add an optional message and submit
  4. The recipient accepts or rejects the trade
  5. Accepted trades can be vetoed by the commissioner within a review window

Trade Deadline

The commissioner can set a trade deadline week. After that week, no new trades can be proposed. Check the league settings to see the current deadline.

Weekly Matchups

Each week you are matched against one opponent. The team with more total fantasy points at the end of the week wins the matchup and earns a win in the standings.

Reading the Matchup Page

  • Score — sum of all locked-in game scores for your active players this week
  • Win Probability bar — based on each team's total projected fantasy points (sum of all starters' projected fpts/g)
  • Roster Comparison — side-by-side view of both rosters, showing each player's projected value and locked score

Refreshing Scores

Hit Refresh Scores on the matchup page to recompute totals from all locked games. Locked scores are already stored, so this is instant — no parquet queries needed.

A player who plays 3 games in a week contributes only onegame's worth of stats — whichever game you choose to lock in. If you skip locking, they score 0 for the week. You cannot lock in the same player twice.

Standings & Playoffs

Teams are ranked first by win-loss record, then by total fantasy points as a tiebreaker.

Streak

The standings table shows each team's current streak (e.g. W3 = three consecutive wins).

Playoffs

After the regular season ends, the top teams (configurable by commissioner) advance to playoffs. The commissioner sets the playoff start week and number of teams in the Settings page. Playoff matchups follow the same H2H scoring rules.

Ready to play?
Start a league and invite your friends.